Project Ebonhold
Plan echoes.
Share builds.
EbonholdHub is the in-game build planner and web catalog for Project Ebonhold. Organise echoes into S/A/B priority tiers, tune affixes, track missing gear — then sync with the community.
Requires ProjectEbonhold · Interface 3.3.5 (WotLK)
Addon features
- 1Echo Advisor — ranked echo picks for your class, spec, and build
- 2Tier list planner — drag & drop S / A / B / F priorities with quality variants
- 3Auto Pick (Smart) — plays like you would: reroll first, banish trash, freeze the runner-up
- 4Echo Bundles — define echo combos that trigger priority boosts when the main echo drops
- 5Affix loadouts — track what you have vs what you still need
- 6Report bugs — in-game button opens the website bug form (log in to submit)
- +…and much more — gear, talents, echo map, in-game catalog, import/export
Browse by class
0 public builds in the community catalog.
Warrior
No builds yet
- Arms
- Fury
- Protection
Paladin
No builds yet
- Holy
- Protection
- Retribution
Hunter
No builds yet
- Beast Mastery
- Marksmanship
- Survival
Rogue
No builds yet
- Assassination
- Combat
- Subtlety
Priest
No builds yet
- Discipline
- Holy
- Shadow
Death Knight
No builds yet
- Blood
- Frost
- Unholy
Shaman
No builds yet
- Elemental
- Enhancement
- Restoration
Mage
No builds yet
- Arcane
- Fire
- Frost
Warlock
No builds yet
- Affliction
- Demonology
- Destruction
Druid
No builds yet
- Balance
- Feral
- Restoration
Installation
Copy the addon into your WoW AddOns folder alongside ProjectEbonhold.
- 1Download the zip and extract the EbonholdHub folder.
- 2Copy it into your WoW Interface\AddOns directory (next to ProjectEbonhold).
- 3Restart WoW or type /reload in-game.
- 4Open EbonholdHub from the addon list or /ebh slash command.
Target folder
…\World of Warcraft\Interface\AddOns\EbonholdHubWeb companion
Your account links the in-game addon with the public build catalog.
Export from addon — paste the code on the Import page to preview and save.
Publish builds — share loadouts with the community catalog.
Copy export codes — import any public build back into the game.